 |
| Quest Name |
Starts In / NPC |
Takes Place In |
| The Kobolds' New Ringleader |
Harbor
- ( Guard Jung ) |
Bonebite Hideout |
| Confirmed Quest Details |
Highest Known Bonuses |
|
|
|
| Objectives |
Find and defeat the kobolds new leader (Optional) Find Guard Jung's lost badge (Optional) Kill Brakhas the Vile (Optional) Kill Rhakmel (Optional) Kill Grundok the Quick (Optional) Kill Madooroh (Optional) Kill Bronkarz |
| Quest Guide |
You'll want to prepare for this quest before entering. You'll be facing a ton of Kobolds so equip Reptilian bane weapons if you got em. The bosses will also be of the Bugbear (Goblin) variety so Goblinoid Bane will work wonders as well.
As you enter the dungeon you'll head north and enter the room on your right. You'll find sleeping kobolds there as well as a few breakables. Kill them and move back into the hallway to the east. You'll find a trap in the middle of the room so walk behind the pillar to avoid it and quickly kill the Kobold sentry who will alert all nearby Kobolds to your presence if he's left unharmed.
You can then enter the door to your south and kill more sleeping kobolds or enter the Optional boss room to the East and open a chest with a key. Once you've obtained the key head north and open the locked door which will reveal another optional boss fight. Dispatch of him quickly and move through to the first Rest Shrine.
Moving north you'll find a barrage of Kobolds near some boxes. Dispatch of all the kobolds in the hallway before opening the doorways to the East or West (each of which has a boss). The East door has an optional boss with 3 or 4 Kobold guards and the West door has 2 bugbear bosses that can be annoying together if your group isn't properly prepared. Make sure to pull each level in both boss rooms before leaving.
Once you've finished with the double boss battle go north and smash a crate that is obstructing your journey. You'll recieve a message telling you that you have found a secret passage. You'll then open the door and fight 3 large brown spiders and then a Black Widow boss monster. Nearby you'll find Guard Jung's Lost badge, an optional objective.
Upon pulling of both levers you'll find the room above one of the rooms with the high stacked crates is open revealing a few moer kobolds and a fire trap. More Kobolds will engage you as you approach the fire trap so make sure to fight near it so the Kobolds can hurt themselves on the trap.
When you make it past the trap and kobolds you'll find the 2nd and final rest shrine. It's important to be healthy for the boss ahead so make sure you make use of the shrine.
Ahead you'll fight a very weak Kobold boss that actually reveals an Ogre called Bloodnuckles. Ogres are painful foes and if you're not careful they can kill multiple group members in a single blow. Have the melees run in quick and take the ogre down as fast as possible. Upon death you'll be swarmed with a handful of kobolds and the quest should be over.
Don't forget to open the chest behind the Ogre to reveal some nice goodies (possible +1 Maul and other unique armor). I've also found 2 other pieces of unique armor/weapons in random spawning chests after optional boss fights during this mission.
Overall, one of my favorite harbor missions to date.
|
| Quest Map |
 |
|
 |
 |
 |