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Quest Name Starts In / NPC Takes Place In
The Smuggler's Warehouse Wayward Lobster  - ( Fitzpat the Fence ) Smuggler's Warehouse
Confirmed Quest Details Highest Known Bonuses
Base XP594
Level2
LengthLong
Monsters37
Chests5
Traps3
Secret Doors3
Breakable124
Shrines1
Locks to Pickn/a
View Count4,394
Banes to Bring:
Reptilian, Vermin
1st time (Normal / Hard) +25% 743
Highest Kill Bonus +10% 59
Highest Trap Bonus +7% 42
Highest Secret Door Bonus Bonus +5% 30
Highest Breakable Bonus +10% 59
Total XP   933
Repetition Modifier by Base XP
1st time (Elite) +50% 891
1st time (Normal / Hard) +25% 743
2nd time   594
3rd time-10%535
4th time-20%475
5th time-30%416
6th time-40%356
Monsters Found During this Quest
KoboldKobold WarriorKobold Shaman
Brown SpiderLarge Monstrous ScorpionRancor
Witch Doctor ChikuWitch Doctor Deezil Witch Doctor Raktu
Calamity
Objectives
Obtain the 10 gems
(Optional) Slay Rancor
(Optional) Slay Witch Doctor Chiku
(Optional) Slay Witch Doctor Deezil
(Optional) Slay Witch Doctor Raktu
(Optional) Slay Calamity
Quest Guide
This quest isn't all that tricky though it does have a handful of traps and secret doors. There are 5 randomly spawning bosses that come with 5 chests.

The first thing you'll need to do is walk to the room with a lever and a chest. Use the lever then loot the chest to find the key. Walk to the locked door overlooking a large room.

Have a rogue disable a trap on the door and then unlock it and move into the large room. At this point your goal is to explore each hallway opening all the doors and disabling the 2 traps. The main objective is to find 10 gems which can be found in breakables. Pay attention when breaking them as this objective tends to drag the quest out.


Quest Map
 
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User Comments
  shinyhalo on 01/24/06 17:10
 
Smuggler's Warehouse has one Rest Shrine. Visible wooden doors lead to it. It is in the room where a kobold patrols atop a large square stack of crates.

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