 |
| Spell |
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Charm Person Spell |
| Detailed Information |
| Cooldown |
12 |
| Cost |
10 |
| Components |
Verbal, Somatic |
| Target |
Foe |
| School |
Enchantment |
| Description |
Charms an enemy humanoid, which will fight as a trusted friend and ally. Charmed humanoids get an additional saving throw every 3d6+12 seconds. |
| Notes |
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