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Clerics & Divine Vitality Skills
Author
EnPsyane74
Description

In DDO perhaps one of the most valuable skills a Cleric has is the Action Point - Divine Vitality. This ability uses a Turn Undead attempt and gives spellpoints back to any caster. A "mana heal", if you will. This is invaluable since it stretches out the need for Rest Shrines. Also, it gives Turn Undead uses great effectiveness in quests with no undead.

Divine Vitality I gives approx 10 spell points back, while DV II gives in the neighborhood of 20.

Uses for Divine Vitality:
- Filling up arcane-caster's spellpoints before a boss battle.
- Replenishing another cleric's spellpoints after buffing.
- Two clerics with Divine Vitality keeping each other's spellpoints maxed out to enable continuous healing.
- Giving a Wizard or Sorcerer back spellpoints after they heal a Warforged character ( round-about healing )
- Giving Paladins, Rangers, and Bards more access to their unique spells by keeping their small spellpoint pools full.

Couple this with Extra Turning ( either the Feat or AP - or both ) and you will be a valued asset to your party in ways other than just healing.

 


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